The 2026 BEHAVIOR Challenge doubled in size to 100 household tasks. Our modified π0.5 policy won last year’s challenge. This year, we extended it into one learned policy for all tasks. Key changes were aligning stages with skill annotations, matching actions to teleoperation controls, excluding demonstration frames after task success, and lowering training variance.

We also developed an agentic approach: a GPT-6 Astra agent that controls the robot through observation and motion tools, starting each evaluation from a frozen copy of its practice on training instances.

Challenge

Training Examples

Each task comes with 200 demonstrations recorded via teleoperation. Video: robot head camera 8× speed.

The Challenge includes 100 tasks set in multiple house-like environments. The main difficulties are:

Method

We extended our 2025 π0.5 policy into one checkpoint for all 100 tasks. We aligned stages with demonstration skill annotations, initialized embeddings for new tasks from similar old ones, matched actions to teleoperation controls, and trained longer with lower-variance flow matching. For tasks where the learned policy struggled, we tried an agentic approach with GPT-6 Astra. The agent controls the robot through observation and motion tools, practices on training instances, studies failures, and starts evaluation from a frozen copy of its practice session.

VLA (modified π0.5)

Architecture of the learned policy: VLM, action expert, and task and stage conditioning

Agentic (GPT-6 Astra)

Astra policy: practice on training instances, frozen context, and evaluation routing

Results

RankTeamAffiliationMethodQ ScoreFull-task SR
1The North StarHuawei Noah EAI TeamHiearchical Physical RSI0.683 Verified48.2% Verified
2IF1001IntellifusionVLA WAM0.615 Verified41.2% Verified
3CyberXiaomi RoboticsWAM0.596 Verified39.6% Verified
4AnyverseAnyverse-AutolabA²MEAS0.498 Verified32.0% Verified
5AutolabAnyverse-AutolabA²WLA0.495 Verified30.9% Verified
6XYRobotBeijing XY Robot Technology Co., Ltd.VLA+RSI0.484 Verified28.9% Verified
7asteroidCLabAgent + WAM0.514 Self-reported30.8% Self-reported
8Tasman3001Ambarella, Inc.VLA+RSI0.481 Self-reported30.4% Self-reported
9Robot Learning CollectiveIndependentModified PI0.5
and Astra
0.446 Self-reported27.3% Self-reported
10VGI-SKTSNU / SKTVLA0.445 Self-reported22.3% Self-reported
…

Learned policy (π0.5)

Results by task

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2025 tasks New in 2026

Failure analysis

We manually labeled failures on ten tasks and compared the reasons with last year’s results.

  • Order: Sequencing errors dropped most. We now cut demonstrations at task success, excluding the post-success frames used in 2025 training. Better aligned semantic stages may also have helped, though we did not isolate their effect.
  • Robot fell and stuck: Both became less common. Our action representation now matches the teleoperation controls and prevents torso configurations absent from the demonstrations. We observed fewer falls during deep squats; the same change may explain fewer stuck episodes.
  • Dexterity: Its labels remained high, but rollout reviews showed better recovery from manipulation failures. With fewer early sequencing and stability failures, more episodes reach difficult manipulation steps, making dexterity limitations more visible.

Emergent behavior

Though trained only on successful demonstrations, the 2026 policy often recovers from mistakes and continues the task. Compared with last year, it attempts recovery more readily and adapts familiar actions to new situations, sometimes switching arms or changing the action sequence.

Struggles to pick up a beetroot.

Places the bin prematurely, then approaches with the can.

Agentic approach (GPT-6 Astra)

Near the competition deadline, we saw Astra begin solving simulated robotics benchmarks (crucially, without a wall-time limit). We tried it on failures of our learned policy and found that it could recover from most of those we tested. We considered using it for online recovery, distilling its behavior into the policy, or as a System 2 controller. With time and budget running out, we chose direct control.

We routed 14 tasks where the learned policy struggled and Astra showed promise; time and API costs limited further practice and evaluation. On those tasks, Astra reached a mean Q of 0.639, compared with 0.108 for the learned policy.

Learned policyAstra gain
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Per-task Q across all 100 tasks, sorted by learned-policy score. Astra results cover 2–10 public episodes per selected task.
Example: Cook cabbage. Both methods start from the same scene. The task requires many actions in a particular sequence, but gives no reward until diced cabbage and chili cook in the heated frying pan.
π0.5Q 0
AstraQ 1.00
0:00 / 11:47 8×

π0.5 reaches the fridge and opens it faster than Astra.

Inside an Astra rollout

Step through the recorded model, tool, and robot actions. Times include model and tool waits.

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Team